We have decided to sell off the games trunk, so this was a chance to pull out some unused for a while games and give them a play. Gulo gulo is one such game. The idea of the game is to steal different sized and coloured eggs from a wooden "nest" with a stick with an egg weight wedged in. When an egg is stolen, the player risks the stick falling. During a turn, the player turns one card over of a path of cards that indicates a coloured egg to steal or decide to go for a coloured egg previously revealed that may be easier to steal (ie bigger) but would only move the player a short way up the path.
Eventually the players reach the end of the path where there is a pile of egg cards and the player has to turn each one over, removing the indicated egg. Eventually a purple egg card is revealed - and if successfully stolen (quite a small egg!) then the player wins. If ever the alarm stick falls, the player has to move back to the last coloured egg card they attempted to steal.
This is a great and fun game, but can generate high stress in a Kerplunk manner that that can be almost unbearable! lol. The tension in the faces in the pictures says it all!!
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