What's this blog all about?

"Board games? You play board games?" I hear you say... yes, but not unlike any board games you've probably ever heard of. Monopoly? Cluedo? Guess Who? Battleships? No, not by a long shot. One day someone introduced me to a great little game called "Carcassonne" - named after a French medieval town of rambling streets, walls and sections - where the aim is to score the most points using little random squares of road, walls and cities.
I was hooked and so began my, then our - the Bradshaw Tribe, adventure into Euro- and Ameritrash- gaming...

Showing posts with label 7 Wonders Leaders. Show all posts
Showing posts with label 7 Wonders Leaders. Show all posts

Saturday, 30 July 2011

First play of 7 Wonders with Leaders

Today we had our first play of 7 Wonders with the Leaders expansion. It has added an extra dimension to the game with the addition of a new Wonder - Rome; new cardboard "6" value coins, new guilds and a large selection of Ancient World leaders, thinkers, scientists etc.

At the start of the game, everyone is now dealt out 4 random leader cards, from which they select one and pass the rest to their right. Then everyone selects another leader from the 3 remaining cards and so on until everyone has 4 cards. Then at the start of each Age, everyone selects a leader card to use.

Each leader gives different attributes, gold, military power, victory points, extra victory points if you collect at least one of each coloured card etc. It gives the game a nice little edge and a bit more of a mix to the already great game play. The artwork is fantastic as usual, on the cards and the the new Rome board. The only exception is the back of the new guild 3rd Age cards, which are a lighter colour purple than our 1st edition 3rd Age cards, something picked up by quite a few other owners. Luckily, the publisher Asmodee are quite open to people writing in and asking for a new set of cards - ours are apparently in the post!

Friday, 8 July 2011

Another boardgame night at Battlequest...oh and 7 Wonders Leaders arrives!!

 Another great night of board gaming at Andys BattleQuest Games last night - I turned up with Cargo Noir and Citadels, but there was already several games underway. Whitechapel and Merchants & Marauders was underway, but a game of Last Night on Earth with 5 players was just about to start, so I joined in for a 6-er (I think I pinched Andys seat - sorry for that!) and played as one of the two zombie players. The mission was the basic Zombie Hunter - take out 15 zombies. It was a close call half way through as time was running out and the humans had only taken out about 3 or 4 zombies, but then the tide turned and they were dropping like flies! No matter what we tried, nothing could stop the humans. The main turning point was when most of the players gained guns and were shooting zombies from a distance - it turned into a duck shoot lol. Great game.

Then we had a 4 player game of 7 Wonders, with two of the guys being newbies, so they had some catching up to do, but they did well - but Andy stormed the game with a massive military show and won with change to spare. When then had a "filler" game from Neil called The Stars are Right - which I thought would be a TV quiz show game form the sounds of it; turned out to be a card game based on Call of Cthulu; it was ok, but very complex - perhaps because I was tired and the ol' brain was flagging lol. All in all, a great night as usual.

Oh, and there was the small matter of 7 Wonders : Leaders turning up!!! Anita will be happy!