Saturday, 26 November 2011
Smallworld add-ons galore!
Today bought some add-ons for Smallworld - I'd seen then for ages at Battlequest, but never thought about getting them. So I got the ones that were there and waited for Grand Dames to come in because being female characters I thought they would draw the girls in more to the game. The add-ons are Smallworld: Cursed, Grand-dames and Necromancer Island. Can't wait to mix them into game.
Thursday, 24 November 2011
Ticket to Ride Map Collection: Volume 1 - Team Asia & Legendary Asia (phew...) arrives!
Since hear about this pre-Essen, we (Especially Anita, the Ticket to Ride Champion Queen!), have been wanting to get our hands on it and today it was ready to collect. I popped into Andy's on the way home and picked it up - finding to my surprise that it was a much smaller box - thinner - than I expected! Apparently, as we haven't opened it yet - planning for a game Friday night, it contains the two two maps (Asia and Grand Asia), the cards and some extra trains - whilst the rest of the trains have to come from the Europe or USA box set. It looks like a great couple of maps so we're looking forward to some good wine, some posh crisps and a good game of Ticket to Ride.
Sunday, 20 November 2011
Beaten at Ticket to Ride....again!!!!
Anita wanted a game of Ticket to Ride in prelude to the new Ticket to Ride: Asia coming soon. So I got out the US Ticket to Ride with the 1910 add on that brings new tickets and large format cards.With some good tickets, I set out to try to beat Anita - knowing my track record is against me. In the end, we had completed our tickets and got maximum scores - Anita was on 110 and I was on 113!! Brilliant! I had won. But then we recounted the Longest Track score - and again - and again!! And it came out that if Anita counted another way, she came out two on top!! And won again! No!! Her track record goes unbeaten!
I win (yellow)!!
With a double recount, Anita wins!!
Taking on the undead with nothing more than a couple of out of ammo shotguns and a Cross!!
Maya and I decided to have a game of Last Night on Earth; in a hope that I could learn more of the rules and so that Maya could learn a new game and have some experience of the rules if we played more than two players.
Maya played as the Heroes whilst I played was the Zombies. Things went well initially for Maya, but then her Heroes started to get caught in one fight after another; and I unfortunately missed one crucial rule...that if a Hero fights off a Zombie, which they normally do, they can then run off next turn. Oops. I thought it was a little hard for the Heroes to win, especially as more and more zombies ended up in a square; seeing as you need to throw a double to kill a zombie. Hmmm. And I wasn't even using the zombie cards against her!! One hero then went down. So did another. Then a 3rd. This left the vicar. Who went on a mad dash, occasionally bashing a zombie. But eventually she ran out of turns and it was game over!
Maya played as the Heroes whilst I played was the Zombies. Things went well initially for Maya, but then her Heroes started to get caught in one fight after another; and I unfortunately missed one crucial rule...that if a Hero fights off a Zombie, which they normally do, they can then run off next turn. Oops. I thought it was a little hard for the Heroes to win, especially as more and more zombies ended up in a square; seeing as you need to throw a double to kill a zombie. Hmmm. And I wasn't even using the zombie cards against her!! One hero then went down. So did another. Then a 3rd. This left the vicar. Who went on a mad dash, occasionally bashing a zombie. But eventually she ran out of turns and it was game over!
Mayas opinion of the game so far - before I realised Heros can run away from combat - oops
Run Vicar! Run!
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